

- Description
-
Grateful Grid is a challenging online puzzle game designed to engage the mind in a playful way blending trivia and The Grateful Dead. In this game, players must solve intricate grid-based puzzles, similar to how other online puzzles such as The Immaculate Grid functions. The goal is to fill in the grid so that every tile is complete.
- Number of employees
- 0 - 1 employees
- Company website
- https://gratefulgrid.com
- Industries
- Education Entertainment It & computing Media & production
Recent projects
Puzzle Grid Online Game
Grateful Grid seeks to develop an engaging online puzzle game that challenges players' problem-solving skills and provides an enjoyable gaming experience. The project involves designing a game that incorporates a grid-based puzzle format, where players must strategically manipulate elements to achieve specific objectives. The goal is to create a game that is both intuitive and challenging, appealing to a wide audience. The project will require the application of game design principles, user interface design, and basic programming skills. Learners will work on creating a prototype that includes a functional game loop, scoring system, and visually appealing graphics. The project will also involve testing the game for usability and making necessary adjustments based on feedback.
Puzzle Grid Online Game
Grateful Grid seeks to develop an engaging online puzzle game that challenges players' problem-solving skills and provides an enjoyable gaming experience. The project involves designing a game that incorporates a grid-based puzzle format, where players must strategically manipulate elements to achieve specific objectives. The goal is to create a game that is both intuitive and challenging, appealing to a wide audience. The project will require the application of game design principles, user interface design, and basic programming skills. Learners will work on creating a prototype that includes a functional game loop, scoring system, and visually appealing graphics. The project will also involve testing the game for usability and making necessary adjustments based on feedback.
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